![]() ![]() No one is allowed in, or is allowed to know what is stored in there. Also included is 'Kilo-Sierra-Papa' Airbase. Here someone locked up an artifact in one of the hangers. or do you just want to feel like a James Bond villain? Well, this series of bases are for you! Included in this release is 'The Block' a Top Secret base hidden on an unpopulated forgotten island somewhere in the southern hemisphere. The base's real name is unknown and if you ask anyone there what its name is they'll just stare at you blankly. As a stretch goal I'm going to be including cancelled modules and modules from Space Station Freedom, and possibly from alternate timelines such as Eyes Turned Skywards.Have you wanted a base for landing huge planes? Are you running your own Kerbal Security Program?. My core goal is to replicate every pressurised module on the US segment as well as the truss structure and external science experiments. The HabTech2 project is ongoing, and hopefully with time you will see replacements for all your favourite parts coming back.Ī. I've progressed a lot as an artist and a mod-maker in the three years since I first embarked on HabTech, and so many of the parts from the original need to be changed too much to fit a simple drop-in replacement model. HabTech2 is a total remake from the ground up. ![]() Where did all the parts from OG HabTech go?Ī. HabTech2 exists in a separate folder in the GameData directory, meaning it won't break any existing craft files. The cover image features parts from Restock and Tantares (which is essential to build the Russian segment of the ISS).ī9PartSwitch & Community Resource Pack (bundled with the mod)Ī. My total revamp of HabTech is still in its early stages, but you can download a stable release below, which features all of the main pressurised components of the US Orbital Section of the ISS! HabTech provides only highest-quality pressurised tin cans space station modules for use in constructing your ultimate habitable structure in Kerbin orbit. Had it with HitchHikers? Sick of Science Labs? See you there.Ībove screenshot & header image by Steven It is a long journey and I am glad to have finally reached the destination, but a new journey is just about to begin. Thank you for your support over the years - I have loved working on this mod and getting feedback from all of you. That being said, while I don't intend to add any new parts to HabTech2 from here on out, I will continue to support the mod and address any bugs or issues, as well as updating any dependencies as required. I am hopeful that some of this work will be able to be transferred into KSP2 and take advantage of the potential massive increase in graphical capability (& stability with large vessels) that will bring. This latest update started in mid 2019 - it has been a mammoth amount of work. I'm really pleased to have finally completed the ISS in time, after many years of work. I intend for this to be the final major release of HabTech2 prior to shifting focus onto KSP2. If you already have HabTech2, benjee10_sharedAssets or htRobotics installed, please delete the existing mod folders in your GameData directory before installing the new versions to avoid compatibility issues.Ĭraft files require the latest version of Tantares. Place the contents of GameData/ into your KSP/GameData/ directory. ![]() Community Category Kit - adapted from configs by Lennon.Waterfall - Waterfall FX are provided for lights and RCS thrusters.Neptune Camera - provides camera functionality for camera mast part.Shaddy & Textures Unlimited - provides translucent shaders for solar array parts.You will also need Kerbal Space Program Breaking Ground DLC for robotics parts. ![]() All hard dependencies are bundled with the release: ![]()
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